starcraft - An Overview

StarCraft improved upon its predecessor Warcraft II, which featured two pretty identical playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered during the lesser-regarded 1996 SSI launch War Wind. The unit kinds available to Each individual race determine its racial identification. The Protoss can area potent and expensive warriors and equipment, even though the Zerg rely on sheer numbers and velocity to overwhelm their opponents.

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